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Stats Seton Hill

Hunter, Reginald

No. 28, Seton Hill University, 2026 season

Rushing

Rushing attempts
1
Rushing yards gained
2
Rushing yards lost
0
Rushing yards
2
Yards per rush
2.0
Rushing touchdowns
0
Longest rush
2
Rushing yards per game
0.25

Receiving

Receptions
20
Receiving yards
305
Yards per catch
15.25
Receiving touchdowns
1
Longest reception
38
Receiving yards per game
38.13

Defense

Total tackles
1.0
Solo tackles
1
Assisted tackles
0
Tackles for loss
0
Tackle-for-loss yards
0
Sacks
0
Sack yards
0
Interceptions
0
Passes broken up
0
Quarterback hurries
0
Forced fumbles
0
Fumble recoveries
0
Blocked kicks
0
Safeties
0

Scoring

Points
6
Touchdowns scored
1
Field goals scored
0
Safeties scored
0

Participation

Games played
8

Source: Seton Hill's cumulative statistics (opens in a new tab). Season totals fetched Oct 26, 7:36 PM CT.

Game log

Sat Sep 12 at Lackawanna College

Receptions
2
Receiving yards
16
Receiving touchdowns
0
Longest reception
14

Award score: offense 1.1 · defense 0.0 · special teams 0.0 (opp ×1.00). How it works

From the published box score (opens in a new tab), fetched Sep 26, 4:03 PM CT.

Sat Oct 10 at Slippery Rock

Rushing attempts
1
Rushing yards gained
2
Rushing yards lost
0
Rushing yards
2
Yards per rush
2.0
Rushing touchdowns
0
Longest rush
2
Receptions
3
Receiving yards
33
Receiving touchdowns
0
Longest reception
18

Award score: offense 2.5 · defense 0.0 · special teams 0.0 (opp ×1.15). How it works

From the published box score (opens in a new tab), fetched Oct 17, 2:31 AM CT.

Sat Oct 17 at Gannon University

Receptions
1
Receiving yards
15
Receiving touchdowns
1
Longest reception
15

Award score: offense 2.5 · defense 0.0 · special teams 0.0 (opp ×0.99). How it works

From the published box score (opens in a new tab), fetched Oct 24, 8:33 PM CT.

Game lines come from each game's published box score, fetched as shown under each game, and appear only when the printed name matches this player exactly, so a game the box score spells differently is missing here. Live game state is provisional and is not added here.