Donald, Joshua
No. 20, University of Charleston, 2026 season
Rushing
- Rushing attempts
- 41
- Rushing yards gained
- 162
- Rushing yards lost
- 7
- Rushing yards
- 155
- Yards per rush
- 3.8
- Rushing touchdowns
- 1
- Longest rush
- 19
- Rushing yards per game
- 19.38
Receiving
- Receptions
- 1
- Receiving yards
- -1
- Yards per catch
- -1.00
- Receiving touchdowns
- 0
- Longest reception
- 0
- Receiving yards per game
- -0.13
Defense
- Total tackles
- 1.0
- Solo tackles
- 1
- Assisted tackles
- 0
- Tackles for loss
- 0
- Tackle-for-loss yards
- 0
- Sacks
- 0
- Sack yards
- 0
- Interceptions
- 0
- Passes broken up
- 0
- Quarterback hurries
- 0
- Forced fumbles
- 0
- Fumble recoveries
- 0
- Blocked kicks
- 0
- Safeties
- 0
Scoring
- Points
- 6
- Touchdowns scored
- 1
- Field goals scored
- 0
- Safeties scored
- 0
Participation
- Games played
- 8
Source: Charleston's cumulative statistics (opens in a new tab). Season totals fetched Oct 26, 4:33 PM CT.
Game log
Thu Aug 27 vs Grand Valley State University
- Rushing attempts
- 3
- Rushing yards gained
- 18
- Rushing yards lost
- 1
- Rushing yards
- 17
- Yards per rush
- 5.7
- Rushing touchdowns
- 0
- Longest rush
- 11
Award score: offense 0.5 · defense 0.0 · special teams 0.0 (opp ×1.12). How it works
From the published box score (opens in a new tab), fetched Sep 23, 4:10 PM CT.
Thu Sep 3 at California University of Pennsylvania
- Rushing attempts
- 4
- Rushing yards gained
- 18
- Rushing yards lost
- 0
- Rushing yards
- 18
- Yards per rush
- 4.5
- Rushing touchdowns
- 0
- Longest rush
- 10
Award score: offense 0.3 · defense 0.0 · special teams 0.0 (opp ×1.02). How it works
From the published box score (opens in a new tab), fetched Sep 23, 3:13 PM CT.
Fri Sep 11 at North Greenville University
- Rushing attempts
- 8
- Rushing yards gained
- 27
- Rushing yards lost
- 0
- Rushing yards
- 27
- Yards per rush
- 3.4
- Rushing touchdowns
- 0
- Longest rush
- 10
Award score: offense -0.1 · defense 0.0 · special teams 0.0 (opp ×1.01). How it works
From the published box score (opens in a new tab), fetched Sep 23, 2:19 PM CT.
Thu Sep 17 at Concord University
- Rushing attempts
- 5
- Rushing yards gained
- 24
- Rushing yards lost
- 2
- Rushing yards
- 22
- Yards per rush
- 4.4
- Rushing touchdowns
- 0
- Longest rush
- 9
- Receptions
- 1
- Receiving yards
- -1
- Receiving touchdowns
- 0
- Longest reception
- 0
Award score: offense 0.2 · defense 0.0 · special teams 0.0 (opp ×0.97). How it works
From the published box score (opens in a new tab), fetched Sep 24, 1:50 PM CT.
Sat Sep 26 vs Glenville State
- Rushing attempts
- 5
- Rushing yards gained
- 16
- Rushing yards lost
- 0
- Rushing yards
- 16
- Yards per rush
- 3.2
- Rushing touchdowns
- 0
- Longest rush
- 7
- Total tackles
- 1
- Solo tackles
- 1
Award score: offense -0.1 · defense 0.5 · special teams 0.0 (opp ×0.91). How it works
From the published box score (opens in a new tab), fetched Oct 3, 7:05 PM CT.
Sat Oct 10 vs Wheeling University
- Rushing attempts
- 4
- Rushing yards gained
- 12
- Rushing yards lost
- 2
- Rushing yards
- 10
- Yards per rush
- 2.5
- Rushing touchdowns
- 1
- Longest rush
- 5
Award score: offense 1.2 · defense 0.0 · special teams 0.0 (opp ×0.96). How it works
From the published box score (opens in a new tab), fetched Oct 17, 9:05 PM CT.
Sat Oct 17 at Frostburg State University
- Rushing attempts
- 3
- Rushing yards gained
- 5
- Rushing yards lost
- 0
- Rushing yards
- 5
- Yards per rush
- 1.7
- Rushing touchdowns
- 0
- Longest rush
- 4
Award score: offense -0.4 · defense 0.0 · special teams 0.0 (opp ×1.03). How it works
From the published box score (opens in a new tab), fetched Oct 23, 11:32 PM CT.
Sat Oct 24 vs Fairmont State University
- Rushing attempts
- 9
- Rushing yards gained
- 42
- Rushing yards lost
- 2
- Rushing yards
- 40
- Yards per rush
- 4.4
- Rushing touchdowns
- 0
- Longest rush
- 19
Award score: offense 0.6 · defense 0.0 · special teams 0.0 (opp ×0.93). How it works
From the published box score (opens in a new tab), fetched Oct 26, 5:03 PM CT.
Game lines come from each game's published box score, fetched as shown under each game, and appear only when the printed name matches this player exactly, so a game the box score spells differently is missing here. Live game state is provisional and is not added here.